Operating Swift recordsdata as scripts
It’s doable to run a Swift file straight from the command line if you happen to add a hashbang) to the start of the file. This fashion you do not have to manually compile the code utilizing the swiftc
command. You’ll be able to merely give the file the executable permission flag and the system will name the Swift REPL below the hood, so our app may be evaluated robotically. 🔨
#!/usr/bin/env swift
print("Howdy, world!")
For instance this primary.swift
file above may be marked as an executable file, and we will merely name it by way of the ./primary.swift
command afterward (you simply have to make use of chmod just one time).
chmod +x primary.swift
./primary.swift
# Howdy, world!
The great thing about this methodology is which you can quickly check your Swift command line snippets. You’ll be able to even place the completed Swift scripts below the /usr/native/bin/
listing with out the swift file extension to make them obtainable “globally” on your working system consumer. 💪
Utilizing command line arguments in Swift
The CommandLine enum makes it very simple to fetch the arguments handed to our Swift software or script. You’ll be able to entry each argument utilizing the arguments variable as an array of Strings, however additionally it is doable to get the uncooked information utilizing the argc
and unsafeArgv
properties.
#!/usr/bin/env swift
let script = CommandLine.arguments[0]
print("Script:", script)
let inputArgs = CommandLine.arguments.dropFirst()
print("Variety of arguments:", inputArgs.depend)
print("Arguments:")
for arg in inputArgs {
print("-", arg)
}
You must be aware that the primary argument is at all times the trail of the present script, so if you’re solely on the lookout for the enter arguments you should utilize the dropFirst()
methodology to return a subset of the enter strings. Often every argument is separated by an area character.
./primary.swift good day world
# Script: primary.swift
# Variety of arguments: 2
# Arguments:
# - good day
# - world
In Xcode you possibly can add customized arguments below the Edit Scheme… menu merchandise once you click on on the present scheme, search for the Arguments tab and use the Arguments Handed On Launch part.
Course of information and surroundings in Swift Identical to we will entry command line arguments, it’s doable to look at the present course of together with some {hardware} data and surroundings variables.
#!/usr/bin/env swift
import Basis
let information = ProcessInfo.processInfo
print("Course of information")
print("Course of identifier:", information.processIdentifier)
print("System uptime:", information.systemUptime)
print("Globally distinctive course of id string:", information.globallyUniqueString)
print("Course of identify:", information.processName)
print("Software program information")
print("Host identify:", information.hostName)
print("OS main model:", information.operatingSystemVersion.majorVersion)
print("OS model string", information.operatingSystemVersionString)
print("{Hardware} information")
print("Lively processor depend:", information.activeProcessorCount)
print("Bodily reminiscence (bytes)", information.physicalMemory)
print("Arguments")
print(ProcessInfo.processInfo.arguments)
print("Atmosphere")
print(information.surroundings)
The surroundings variables property is a Dictionary the place each the keys and the values can be found as strings, so that you may need to parse them if you’re on the lookout for totally different worth sorts. You’ll be able to arrange surroundings customized variables in Xcode similar to arguments, or you possibly can move them by way of the command line earlier than you execute the Swift script utilizing the export command.
Commonplace enter and output in Swift
You should use the print perform to put in writing textual content to the usual output, however it’s best to be aware that the print perform has a variadic objects definition, so you possibly can move round a number of arguments and a customized separator & terminator parameter to show extra superior outputs.
There’s additionally a typical error stream, which is a part of the commonplace streams after all, however what’s fascinating about it’s which you can additionally write to this channel by way of the FileHandle.standardError
property there’s fairly a chic resolution on a Stack Overflow thread initially created by Rob Napier, I’ll embrace that one right here as properly. 🙏
One other nice function of the print perform is the to parameter, which might settle for a customized TextOutputStream
so you possibly can wrap the stderr
stream in a customized object or you too can create customized output handlers and separate your print statements e.g. by context if you happen to want.
#!/usr/bin/env swift
import Basis
print("This", "is", "enjoyable", separator: "-", terminator: "!")
"This goes to the usual error output"
.information(utilizing: .utf8)
.map(FileHandle.standardError.write)
remaining class StandardErrorOutputStream: TextOutputStream {
func write(_ string: String) {
FileHandle.standardError.write(Information(string.utf8))
}
}
var outputStream = StandardErrorOutputStream()
print("That is additionally an error", to: &outputStream)
func clear() {
print("u{1B}[2J")
print("u{1B}[(1);(0)H", terminator: "")
}
print("foooooooooooooooooooooo")
clear()
print("Hello, world!")
print("u{1b}[31;1mu{1b}[40;1m("Hello, world!")u{1b}[m")
print("u{1b}[32;1m("Hello, world!")u{1b}[m")
print("Please enter your input:")
guard let input = readLine(strippingNewline: true) else {
fatalError("Missing input")
}
print(input)
The second half of the snippet is full of ANSI escape codes which I like quite a lot, because it can make our terminal output quite beautiful. The only problem is that they don’t work in Xcode at all (come-on Apple, please support this…). You can clear the console or change the background / foreground color of the output by using these codes.
There are quite a lot of libraries on GitHub that you can use to print colorful output, for example ColorizeSwift, ANSITerminal, ANSIEscapeCode and many more cool ones.
The very last thing that I’d like to show you is the readLine function, which you can use to read a line from the standard input. This comes handy if you need to get user input from the command line.
Use an argument parser library
If you are looking for a type-safe argument parser written in Swift, you should definitely take a look at the Swift Argument Parser library. It is created and maintained by Apple, so it’s kind of an official solution for this particular issue, but IMHO it lacks some advanced features.
This is the main reason why I prefer the Vapor command API built on top of the ConsoleKit library. Both libraries can parse arguments, options and flags, but ConsoleKit is also capable of displaying progress indicators, it features multiple command groups, secure input, auto-completion, multiple log levels and many more.
import Foundation
import ConsoleKit
final class HelloCommand: Command {
struct Signature: CommandSignature {
@Argument(name: "name", help: "The name to say hello")
var name: String
@Option(name: "greeting", short: "g", help: "Greeting used")
var greeting: String?
@Flag(name: "capitalize", short: "c", help: "Capitalizes the name")
var capitalize: Bool
}
static var name = "hello"
let help = "This command will say hello to a given name."
func run(using context: CommandContext, signature: Signature) throws {
let greeting = signature.greeting ?? "Hello"
var name = signature.name
if signature.capitalize {
name = name.capitalized
}
print("(greeting) (name)!")
let bar = context.console.progressBar(title: "Hello")
bar.start()
bar.succeed()
let foo = context.console.ask("What?")
print(foo)
let baz = context.console.ask("Secure what?", isSecure: true)
print(baz)
let c = context.console.choose("Make a choice", from: ["foo", "bar", "baz"])
print(c)
}
}
import Basis
import ConsoleKit
let console: Console = Terminal()
var enter = CommandInput(arguments: CommandLine.arguments)
var context = CommandContext(console: console, enter: enter)
var instructions = Instructions(enableAutocomplete: true)
instructions.use(HelloCommand(), as: HelloCommand.identify, isDefault: false)
do {
let group = instructions.group(assist: "Utilizing ConsoleKit with out Vapor.")
strive console.run(group, enter: enter)
}
catch {
console.error("(error)")
exit(1)
}
You should use each resolution by way of the Swift Bundle Supervisor, the setup course of is sort of simple, you will discover extra tutorials concerning the Swift Argument Parser and I believe that it’s more durable to seek out correct docs for ConsoleKit, so yeah… anyway, they’re nice libraries you will not remorse utilizing them. 😉
Make the most of the Swift Bundle Supervisor
The Swift Bundle Supervisor is likely one of the smartest thing concerning the Swift programming language. I actually find it irresistible and I take advantage of it nearly daily. The truth that the package deal manifest file is outlined utilizing Swift itself makes it simple to make use of & perceive.
import PackageDescription
let package deal = Bundle(
identify: "myProject",
platforms: [
.macOS(.v10_15)
],
dependencies: [
.package(url: "https://github.com/vapor/console-kit", from: "4.1.0"),
],
targets: [
.executableTarget(name: "myProject",dependencies: [
.product(name: "ConsoleKit", package: "console-kit"),
]),
.testTarget(identify: "myProjectTests", dependencies: ["myProject"]),
]
)
The package deal supervisor advanced rather a lot throughout the previous few months, if you happen to check out the Swift Evolution dashboard you possibly can monitor these adjustments, the latest replace was the introduction of customized, user-defined Bundle Collections, however if you’re on the lookout for packages you possibly can at all times check out the Swift Bundle Index web site. 👍