Swift actors tutorial – a newbie’s information to string secure concurrency


Thread security & knowledge races

Earlier than we dive in to Swift actors, let’s have a simplified recap of laptop concept first.

An occasion of a pc program is known as course of). A course of incorporates smaller directions which are going to be executed sooner or later in time. These instruction duties will be carried out one after one other in a serial order or concurrently. The working system is utilizing a number of threads) to execute duties in parallel, additionally schedules the order of execution with the assistance of a scheduler). 🕣

After a job is being accomplished on a given thread), the CPU can to maneuver ahead with the execution stream. If the brand new job is related to a special thread, the CPU has to carry out a context change. That is fairly an costly operation, as a result of the state of the outdated thread have to be saved, the brand new one ought to be restored earlier than we are able to carry out our precise job.

Throughout this context switching a bunch of different oprations can occur on completely different threads. Since trendy CPU architectures have a number of cores, they’ll deal with a number of threads on the identical time. Issues can occur if the identical useful resource is being modified on the identical time on a number of threads. Let me present you a fast instance that produces an unsafe output. 🙉

var unsafeNumber: Int = 0
DispatchQueue.concurrentPerform(iterations: 100) { i in
    print(Thread.present)
    unsafeNumber = i
}

print(unsafeNumber)

In the event you run the code above a number of occasions, it is attainable to have a special output every time. It’s because the concurrentPerform technique runs the block on completely different threads, some threads have larger priorities than others so the execution order isn’t assured. You’ll be able to see this for your self, by printing the present thread in every block. Among the quantity adjustments occur on the principle thread, however others occur on a background thread. 🧵

The principle thread is a particular one, all of the person interface associated updates ought to occur on this one. If you’re making an attempt to replace a view from a background thread in an iOS utility you may may get an warning / error or perhaps a crash. If you’re blocking the principle thread with a protracted operating utility your whole UI can change into unresponsive, that is why it’s good to have a number of threads, so you may transfer your computation-heavy operations into background threads.

It is a quite common method to work with a number of threads, however this will result in undesirable knowledge races, knowledge corruption or crashes on account of reminiscence points. Sadly a lot of the Swift knowledge varieties are usually not thread secure by default, so if you wish to obtain thread-safety you often needed to work with serial queues or locks to ensure the mutual exclusivity of a given variable.

var threads: [Int: String] = [:]
DispatchQueue.concurrentPerform(iterations: 100) { i in
    threads[i] = "(Thread.present)"
}
print(threads)

The snippet above will crash for positive, since we’re making an attempt to switch the identical dictionary from a number of threads. That is referred to as a data-race. You’ll be able to detect these form of points by enabling the Thread Sanitizer beneath the Scheme > Run > Diagnostics tab in Xcode. 🔨

Now that we all know what’s a knowledge race, let’s repair that by utilizing a daily Grand Central Dispatch based mostly method. We’ll create a brand new serial dispatch queue to stop concurrent writes, this can syncronize all of the write operations, however after all it has a hidden price of switching the context each time we replace the dictionary.

var threads: [Int: String] = [:]
let lockQueue = DispatchQueue(label: "my.serial.lock.queue")
DispatchQueue.concurrentPerform(iterations: 100) { i in
    lockQueue.sync {
        threads[i] = "(Thread.present)"
    }
}
print(threads)

This synchronization method is a fairly fashionable resolution, we may create a generic class that hides the interior non-public storage and the lock queue, so we are able to have a pleasant public interface that you need to use safely with out coping with the interior safety mechanism. For the sake of simplicity we’re not going to introduce generics this time, however I’ll present you a easy AtomicStorage implementation that makes use of a serial queue as a lock system. 🔒

import Basis
import Dispatch

class AtomicStorage {

    non-public let lockQueue = DispatchQueue(label: "my.serial.lock.queue")
    non-public var storage: [Int: String]
    
    init() {
        self.storage = [:]
    }
        
    func get(_ key: Int) -> String? {
        lockQueue.sync {
            storage[key]
        }
    }
    
    func set(_ key: Int, worth: String) {
        lockQueue.sync {
            storage[key] = worth
        }
    }

    var allValues: [Int: String] {
        lockQueue.sync {
            storage
        }
    }
}

let storage = AtomicStorage()
DispatchQueue.concurrentPerform(iterations: 100) { i in
    storage.set(i, worth: "(Thread.present)")
}
print(storage.allValues)

Since each learn and write operations are sync, this code will be fairly sluggish because the whole queue has to attend for each the learn and write operations. Let’s repair this actual fast by altering the serial queue to a concurrent one, and marking the write perform with a barrier flag. This manner customers can learn a lot quicker (concurrently), however writes shall be nonetheless synchronized by means of these barrier factors.

import Basis
import Dispatch

class AtomicStorage {

    non-public let lockQueue = DispatchQueue(label: "my.concurrent.lock.queue", attributes: .concurrent)
    non-public var storage: [Int: String]
    
    init() {
        self.storage = [:]
    }
        
    func get(_ key: Int) -> String? {
        lockQueue.sync {
            storage[key]
        }
    }
    
    func set(_ key: Int, worth: String) {
        lockQueue.async(flags: .barrier) { [unowned self] in
            storage[key] = worth
        }
    }

    var allValues: [Int: String] {
        lockQueue.sync {
            storage
        }
    }
}

let storage = AtomicStorage()
DispatchQueue.concurrentPerform(iterations: 100) { i in
    storage.set(i, worth: "(Thread.present)")
}
print(storage.allValues)

After all we may velocity up the mechanism with dispatch obstacles, alternatively we may use an os_unfair_lock, NSLock or a dispatch semaphore to create related thread-safe atomic objects.

One necessary takeaway is that even when we are attempting to pick the perfect accessible choice by utilizing sync we’ll at all times block the calling thread too. Which means nothing else can run on the thread that calls synchronized features from this class till the interior closure completes. Since we’re synchronously ready for the thread to return we will not make the most of the CPU for different work. ⏳

We will say that there are numerous issues with this method:

  • Context switches are costly operations
  • Spawning a number of threads can result in thread explosions
  • You’ll be able to (by chance) block threads and forestall additional code execution
  • You’ll be able to create a impasse if a number of duties are ready for one another
  • Coping with (completion) blocks and reminiscence references are error inclined
  • It is very easy to neglect to name the right synchronization block

That is numerous code simply to offer thread-safe atomic entry to a property. Even though we’re utilizing a concurrent queue with obstacles (locks have issues too), the CPU wants to change context each time we’re calling these features from a special thread. As a result of synchronous nature we’re blocking threads, so this code isn’t probably the most environment friendly.

Thankfully Swift 5.5 affords a secure, trendy and general a lot better different. 🥳

Introducing Swift actors

Now let’s refactor this code utilizing the new Actor sort launched in Swift 5.5. Actors can defend inside state by means of knowledge isolation guaranteeing that solely a single thread can have entry to the underlying knowledge construction at a given time. Lengthy story quick, every part inside an actor shall be thread-safe by default. First I am going to present you the code, then we’ll discuss it. 😅

import Basis

actor AtomicStorage {

    non-public var storage: [Int: String]
    
    init() {
        self.storage = [:]
    }
        
    func get(_ key: Int) -> String? {
        storage[key]
    }
    
    func set(_ key: Int, worth: String) {
        storage[key] = worth
    }

    var allValues: [Int: String] {
        storage
    }
}

Activity {
    let storage = AtomicStorage()
    await withTaskGroup(of: Void.self) { group in
        for i in 0..<100 {
            group.async {
                await storage.set(i, worth: "(Thread.present)")
            }
        }
    }
    print(await storage.allValues)
}

To begin with, actors are reference varieties, similar to lessons. They’ll have strategies, properties, they’ll implement protocols, however they do not help inheritance.

Since actors are carefully associated to the newly launched async/await concurrency APIs in Swift you have to be acquainted with that idea too if you wish to perceive how they work.

The very first huge distinction is that we needn’t present a lock mechanism anymore with a view to present learn or write entry to our non-public storage property. Which means we are able to safely entry actor properties inside the actor utilizing a synchronous method. Members are remoted by default, so there’s a assure (by the compiler) that we are able to solely entry them utilizing the identical context.

What is going on on with the brand new Activity API and all of the await key phrases? 🤔

Properly, the Dispatch.concurrentPerform name is a part of a parallelism API and Swift 5.5 launched concurrency as a substitute of parallelism, we have now to maneuver away from common queues and use structured concurrency to carry out duties in parallel. Additionally the concurrentPerform perform isn’t an asynchronous operation, it will block the caller thread till all of the work is completed inside the block.

Working with async/await implies that the CPU can work on a special job when awaits for a given operation. Each await name is a possible suspension level, the place the perform may give up the thread and the CPU can carry out different duties till the awaited perform resumes & returns with the mandatory worth. The new Swift concurrency APIs are constructed on prime a cooperative thread pool, the place every CPU core has simply the correct quantity of threads and the suspension & continuation occurs “just about” with the assistance of the language runtime. That is way more environment friendly than precise context switching, and likewise implies that if you work together with async features and await for a perform the CPU can work on different duties as a substitute of blocking the thread on the decision aspect.

So again to the instance code, since actors have to guard their inside states, they solely permits us to entry members asynchronously if you reference from async features or outdoors the actor. That is similar to the case once we had to make use of the lockQueue.sync to guard our learn / write features, however as a substitute of giving the power to the system to carry out different duties on the thread, we have totally blocked it with the sync name. Now with await we may give up the thread and permit others to carry out operations utilizing it and when the time comes the perform can resume.

Inside the duty group we are able to carry out our duties asynchronously, however since we’re accessing the actor perform (from an async context / outdoors the actor) we have now to make use of the await key phrase earlier than the set name, even when the perform isn’t marked with the async key phrase.

The system is aware of that we’re referencing the actor’s property utilizing a special context and we have now to carry out this operation at all times remoted to remove knowledge races. By changing the perform to an async name we give the system an opportunity to carry out the operation on the actor’s executor. Afterward we’ll be capable of outline customized executors for our actors, however this function isn’t accessible but.

At the moment there’s a world executor implementation (related to every actor) that enqueues the duties and runs them one-by-one, if a job isn’t operating (no rivalry) it will be scheduled for execution (based mostly on the precedence) in any other case (if the duty is already operating / beneath rivalry) the system will simply pick-up the message with out blocking.

The humorous factor is that this doesn’t crucial implies that the very same thread… 😅

import Basis

extension Thread {
    var quantity: String {
        "(worth(forKeyPath: "non-public.seqNum")!)"
    }
}

actor AtomicStorage {

    non-public var storage: [Int: String]
    
    init() {
        print("init actor thread: (Thread.present.quantity)")
        self.storage = [:]
    }
        
    func get(_ key: Int) -> String? {
        storage[key]
    }
    
    func set(_ key: Int, worth: String) {
        storage[key] = worth + ", actor thread: (Thread.present.quantity)"
    }

    var allValues: [Int: String] {
        print("allValues actor thread: (Thread.present.quantity)")
        return storage
    }
}


Activity {
    let storage = AtomicStorage()
    await withTaskGroup(of: Void.self) { group in
        for i in 0..<100 {
            group.async {
                await storage.set(i, worth: "caller thread: (Thread.present.quantity)")
            }
        }
    }    
    for (ok, v) in await storage.allValues {
        print(ok, v)
    }
}

Multi-threading is difficult, anyway identical factor applies to the storage.allValues assertion. Since we’re accessing this member from outdoors the actor, we have now to await till the “synchronization occurs”, however with the await key phrase we may give up the present thread, wait till the actor returns again the underlying storage object utilizing the related thread, and voilá we are able to proceed simply the place we left off work. After all you may create async features inside actors, if you name these strategies you may at all times have to make use of await, irrespective of in case you are calling them from the actor or outdoors.

There’s nonetheless rather a lot to cowl, however I do not need to bloat this text with extra superior particulars. I do know I am simply scratching the floor and we may discuss non-isolated features, actor reentrancy, world actors and lots of extra. I am going to undoubtedly create extra articles about actors in Swift and canopy these matters within the close to future, I promise. Swift 5.5 goes to be a fantastic launch. 👍

Hopefully this tutorial will aid you to start out working with actors in Swift. I am nonetheless studying rather a lot concerning the new concurrency APIs and nothing is written in stone but, the core group remains to be altering names and APIs, there are some proposals on the Swift evolution dashboard that also must be reviewed, however I believe the Swift group did an incredible job. Thanks everybody. 🙏

Actually actors seems like magic and I already love them. 😍

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